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	<updated>2026-05-07T08:16:40Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://support.theopenroad.cloud/index.php?title=Ghost_Of_Tsushima:_Khotun_Khan_Explained&amp;diff=43794</id>
		<title>Ghost Of Tsushima: Khotun Khan Explained</title>
		<link rel="alternate" type="text/html" href="https://support.theopenroad.cloud/index.php?title=Ghost_Of_Tsushima:_Khotun_Khan_Explained&amp;diff=43794"/>
		<updated>2026-04-19T13:12:43Z</updated>

		<summary type="html">&lt;p&gt;Blanche5755: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;br&amp;gt;On April 10, Square Enix’s _ Final Fantasy 7 Remake _ will hit the PS4 and finally fulfill the long-standing request for a remake of the 1997 classic. Sony has exclusivity rights on the game for a full calendar year, meaning PC, Xbox, and potentially Switch fans will unfortunately have to wait until around the same time in 2021. As it stands, though, _ FF7 Remake _ is one of the biggest games this year on the PS4 (and there’s a FF7 Remake demo available n&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Sony has received endless praise this console generation for the number of stellar first-party titles that it has released, and rightly so. Games like God of War , Horizon Zero Dawn , and Marvel&#039;s Spider-Man stand as some of the most well-received from both critics and fans alike over the past few years. But for all of Sony&#039;s success in the PS4 era, I think what I&#039;ve personally loved the most from the PlayStation brand is its willingness to publish new &amp;lt;br&amp;gt; &amp;lt;br&amp;gt;There are a good number of PS4 exclusives coming in 2020, which is surprising considering the scheduled fall 2020 launch of the PS5. The PS4’s 3 big action exclusives - _ FF7 Remake, The Last of Us 2, _ and _ [https://tsushimagame.com/ ghost of tsushima Legends mode|https://tsushimagame.com/] of Tsushima _ - are going to give the PS4 one great final y&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The game revamps the combat of the original by having the player take a more active role in battles compared to the turn-based nature of the 1997 game. Whether this revamp puts people off or not, everyone can agree that Cloud and company look really cool on today’s machi&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The PS5 is currently on its way to a fall 2020 release, meaning new next-gen games should start to appear more. One would expect Sony to be primarily focusing on its upcoming console (which it is, behind the scenes), but the PS4 is getting one of the biggest swan songs in console gaming history with some of the most highly anticipated exclusives of its generation. Most notably, _ The Last of Us 2 _ will be closing out the PS4 generation just as _ The Last of Us _ did for the &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;In the latest issue of Official PlayStation Magazine (via Twisted Voxel ), new information about Ghost of Tsushima has been shared. The most intriguing bit touches upon in-game world exploration. Sucker Punch has designed the Island of Tsushima so that players will need to navigate the environments without the help of waypoints. It’s not quite clear if there won&#039;t be any travel assistance in Ghost of Tsushima at all, but the overall concept implies exploration will play a tangible part in beating the g&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The first invasion took place in 1274 with about 900 ships setting sail from South Korea. The island of Tsushima was the first location of the conflict thanks to its location to Japan. With a small number of soldiers against a massive invasion force, the Tsushima army held out as long as they could but ultimately fell. The Mongols continued forward to Iki Island next, before making landfall at Hakata Bay on mainland Ja&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The setting of Ghost of Tsushima takes place during the first invasion of Japan by the Mongol Empire . In the few trailers fans have already seen, the game seems to show the Mongols having a lot of success on Tsushima Island, basically razing it to the ground. In actuality, this event appears to be largely t&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Sucker Punch is one of the most admired developers in the gaming industry, and perhaps best known for creating the Sly Cooper and Infamous series of games. In 2011, Sony purchased Sucker Punch to produce games exclusively for PlayStation. Sucker Punch has always worked within short development windows, with the longest period in between releasing games being four years. The length between the release of the Studio&#039;s last game Infamous First Light and the scheduled release of Ghost of Tsushima will be six years, prompting some to wonder if the game would be better off debuting on the PlayStation&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;That said, this seems to be Sony&#039;s MO over the course of the PS4 generation when it comes to showing off new games. Despite revealing many of their projects years in advance this gen, Sony has also kept most of these games well under wraps, only releasing a new trailer or screenshots here and there before then showing quite a bit more gameplay very close to launch. Ghost of Tsushima has actually had a very similar pre-release timeline to God of War , at least when comparing the two so far. Speaking for myself, I think that this manner of being relatively silent about games that are in development for long stretches of time actually generates more excitement in the long &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;I&#039;m also just stoked for Ghost of Tsushima though because, hey, I love action games. If you know my gaming tastes whatsoever, you&#039;re probably aware that I have become obsessed with the Souls games in recent years. Other standout favorites of mine from recent memory include Judgment , Assassin&#039;s Creed Odyssey , and Sekiro: Shadows Die Twice . While I&#039;m unsure of how much DNA Ghost of Tsushima will share with games like this, based on the extended gameplay demo we saw in 2018, I got some major Batman: Arkham , Assassin&#039;s Creed , and Sekiro vibes. If Ghost of Tsushima&#039;s final version is anything close to games like these, I&#039;m all&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Blanche5755</name></author>
	</entry>
	<entry>
		<id>https://support.theopenroad.cloud/index.php?title=User:Blanche5755&amp;diff=43793</id>
		<title>User:Blanche5755</title>
		<link rel="alternate" type="text/html" href="https://support.theopenroad.cloud/index.php?title=User:Blanche5755&amp;diff=43793"/>
		<updated>2026-04-19T13:12:39Z</updated>

		<summary type="html">&lt;p&gt;Blanche5755: Created page with &amp;quot;My name is Tarah (26 years old) and my hobbies are Billiards and Herpetoculture.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Feel free to visit my web blog: [https://tsushimagame.com/ ghost of tsushima Legends mode|https://tsushimagame.com/]&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;My name is Tarah (26 years old) and my hobbies are Billiards and Herpetoculture.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Feel free to visit my web blog: [https://tsushimagame.com/ ghost of tsushima Legends mode|https://tsushimagame.com/]&lt;/div&gt;</summary>
		<author><name>Blanche5755</name></author>
	</entry>
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